A little grump I have with Dota 2. All my favorite characters are male because of this. I’m not saying that a sexy strong female is bad, I’d just like to see more than one face in my vidyagames.
There’s always room to grow, I hope Valve sticks with making Legion Commander as a female and disregard the huff people are making about it.
Okay. What the fuck. People go off on league of oversexualization. Now you’re gonna complain about Dota because they likely reuse the same model for their characters? These characters aren’t made for a story, a book or TV show. It’s probably alot easier to build off a generic frame rather then fleshing out a new body and model every time they release a hero instead of complaining about faces look at the damn detail worked into their outfits and the amount of character they do have with their lines and voice acting. And if you really think these characters generic after looking a little harder and longer at them then don’t play them. Sorry for ranting, But I for one have no problems and throughly appreciate strong female characters rather then scantily clad characters without any though put into them. Rant Over. :l appreciate what you have.
((Don’t forget though, everyone except CM, their appearance fits their lore…
stop saying words
you’re a 15 y/o boy stop having opinions about female representation in videogames you’re literally not allowed to do that
I’m a 15 year old girl. Born a girl.
I hate it when women are overly sexualized.
I do not believe most of the women in DOTA 2 are overly sexualized. I think their appearance fits their lore perfectly.
((Yoooooo, artydorksnout, please be quiet. How the ever-loving fuck is Naga sexualized anyways? She’s a fish. A FISH! Anyways, anyone can have an opinion on anything, you don’t get to decide when other people can state what they think. While I’m at it, the only female in overly revealing clothing is Akasha, and she’s a succubus. Do you think a demon that tries to seduce men for a living would be wearing a thick sweater? By the way, Legion Commander’s gonna be coming out soon and she’s a muscular female strength hero, you can add her to the list of non-sexualized female heroes. When I see the day that all of these heroes are wearing unnecessarily skimpy clothing, little to no armor at all, or sound like they’re orgasming whenever they’re hurt (minus Akasha) then I’d agree with you. For now though, cut out the holier-than-thou social justice act.))
It’s not. About. Over. Sexualised. Characters. They’re clearly discussing VARIETY in the female cast of Dota 2, NOT how sexualised they are. Re-read the first post. Look at the image more closely.
((There are like 20 female characters, none of them look the same. 21 if you count Puck I guess. I was just responding to someone. A lot more female heroes are humanoids, if that’s what they’re getting at…))
They all have the same body shape. Tell me, where are the fat lady heroes? The muscled ones? Why do Slark and Slardar both look monsterous, while Naga Siren looks like a slim woman with big hair and a fin tail? Why do some of the male characters look scarred and old, while the women all look relatively young and unblemished?
Look closer. Look at the male heroes and tell me what you see. Then look at the women. And if you tell me that Pudge, and Axe, and Tinker, and Skywrath, and Sven all look as similar as the women do to each other, then this conversation is officially over because there’s nothing more I can say to you about this.
Reblogged to my normal account but I honestly don’t care at this point.
Well, you know what sirens do, right? That’s the answer. To the rest, it just doesn’t fit their stories, I guess. Pudge eats everything and everyone, of course he’s gonna be big. Axe is a oneman army. You don’t see many archers that’re completely ripped. You don’t see any mages that’re incredibly muscular. Assassins would have to be slim to be stealth and agile. Broodmother’s a giant terrifying spider because her story is being a giant terrifying spider.
((Yeah but, see, all of those stories could belong to female characters too, except that’s not exactly sexy, and that’s really the only difference. Nobody likes the idea of a woman so engorged she has to be stapled together, but for a man it’s somehow acceptable; Pudge is male just because male is seen as “default” and female is seen as a “trait” (which is inherently sexist!). Having a Legion Commander that looked more like Axe or a Drow Ranger that was built more like Troll Warlord (which would actually be accurate; have you fucking seen archers? You need some damn good arms to be pulling that kind of drawback weight at those speeds) would break that “skinny pretty girl” mold that seems present in Dota 2 (and most video games), regardless of how the women are dressed up. In addition to providing variety, it would also be more realistic. Crystal Maiden could have been a broad-shouldered Nordic woman, still been a sister to Lina, and still even be sexy! Death Prophet could have maintained all her lore and had a face like Lifestealer or Undying.
The “it’s easier to use the same model” argument is ridiculous because Omniknight, Juggernaut, Kunkka, Chaos Knight, Dragon Knight, and Keeper of the Light—just off the top of my head—are all humanoid, yet they have vastly different proportions, faces, and body shapes, and there’s no reason at all why this shouldn’t be possible for female-presenting characters. I added the mounted heroes like CK and KotL in there because Luna is also mounted, yet proportionately and aesthetically looks the same as Mirana, another mounted female hero. I know people who even mix the two up.
Don’t get me wrong; one of the things I genuinely love and appreciate about Dota 2 is that it is one of the few games I’ve played where the females are extremely varied in their roles and are even independently powerful, instead of being solely support/healer characters. It also boasts characters that are strong, beautiful, sexy women without being sexualized. Queen of Pain is really the only distinctly sexualized hero, even if her lore says she is punishing the male gaze. In fact, in my personal opinion, I really wish that QoP had a model change like Nightstalker, where she’d sort of switch between her “temptation” appearance and her true demonic appearance (as written in tons of old succubus lore). How cool would it be to watch her portrait turn into this empty-eyed, flared-nostriled, jagged-toothed and disjointed-jawed demon every time she used her ult? It would certainly just be a sort of vanity feature, but would still be really cool. However, I respect that Nightstalker is one of the few heroes with an entire model change other than, say, Lone Druid, so obviously I don’t want the whole cast to be like that.
I feel that characters like Vengeful Spirit—who appears “nude” or in skimpy clothing—in this case is not actually sexualized rather than just being in skimpy clothing. It can be argued that skimpy armor = sexualization, but I don’t really feel that is the case for Venge (I will say that I preferred her more “monstrous” face before the patch, but even Lion got a makeover so…). However, I WILL say that if Vengeful Spirit looked more like a bird or had a different body type, I don’t think the skimpy armor would stay. One of my friends recently was complaining about how stupid the belly shirt on the Alchemist’s ogre looked, and I just chuckled to myself. Belly shirts only belong on beautiful svelte women, right? ;) And even then, I’m sure women feel real strong running into battle dressed like that…! If there’s one thing I can definitely commend DotA 2 for, it’s dressing its female heroes to varying (and practical) degrees, even if they’re just costume changes for basically the same model.
Also, can I just say that Naga Siren’s model has bothered me since Day 1? Her face looks photoshopped on; it’s so unnatural compared to the rest of her model. I feel like she should have gills, or no nose, or a more slack jaw…something to make her more Slithereen than human. Look at Slardar’s face, then look at Naga Siren’s. There’s no excuse.
Although the OP was talking about variation in the female characters’ body types and facial construction (which are all based on Caucasian features, I might add…), one cannot discuss the lack of variation without addressing the issue of persistent sexualization of female characters in video games. The reason female characters are not varied is oftentimes because being female and being attractive are seen as symbiotic traits unless distinctly written otherwise. Medusa is literally the only female character retaining any slightly humanoid properties that can be considered conventionally unattractive, and it is because being ugly is written as an “exception”. She was deliberately written to be ugly because it is in her lore.
Attractiveness aside, all the humanoid females in DotA have identical body types regardless of their roles because the primary role females play in a sexist society is being attractive, and all else comes secondary unless deliberately written otherwise (Io is amorphous, Spectre is a shadow, Puck is fairie folk, Medusa is intentionally ugly). Templar Assassin could have been short and swift like Bloodseeker; Mirana could have been an old woman like KotL (crazy cat lady, even!); Vengeful Spirit could have looked more harpy than woman; Lina could have been a stout Norse woman like her sister Crystal Maiden could have been. And ALL of these characters could have been PoC or have PoC features. Variation in female characters should not be dependent on whether or not they possess animal/non-human traits, which is really the only reason Enchantress has a wider nose (and, really, that Medusa is ugly; in Greek lore Medusa was a Gorgon, i.e. humanoid, woman with snakes just for her hair rather than entirely serpentine features).
All that being said, I really love DotA and the variation that IS present among its characters (certainly much better than League of Legends!!), but there is always room for improvement.
23 year old cisfemale, if it matters.))